
Maxx-XP, in co-operation with Sundog Software, and X-Aviation are excited to bring you another game changing experience to the weather rendering in X-Plane 11! SkyMaxx Pro v5 is an X-Plane cloud and sky replacement engine boasting all-new technology for X-Plane that it's almost like having an all-new sim!įSGRW Integration!: The FS Global Real Weather engine is able to process a wide variety of cloud identifiers, such as Cirrus, Cumulus, Stratus, Cumulonimbus and Towering Cumulus. X-Plane's most popular and best-selling add-on is back as version 5, and with some great new features! SkyMaxx Pro v5 - A revolutionary weather rendering engine for X-Plane 11! I'm not saying that 圎 might end up being the go-to solution (and I have hedged my bet in any case), but things aren't looking too good presently.Want the best weather in X-Plane? Buy SkyMaxx Pro v5 and Real Weather Connector for amazing immersion!

Yet, without question, most folks will continue to choose the lower quality and more expensive product - for reasons not known to me. So, at the moment, there is no debate about which is the better quality product. SMP, on the other hand, provides fair to good frame rates with much longer draw distances than 圎. Plus, the low quality cloud rendering is currently provided at a huge expense in terms of frame rate. I'm not sure that 圎's rendering is on the right track. These images are representative of the approach used to provide light scattering under similar lighting conditions. Yet, a huge number of people consider the cloud rendering in 1.09 to be absolutely incredible - amazing beyond belief - ultra realistic!īut, you can judge for yourself. Right now, IMHO, 圎's cloud rendering is broken - and I'm not sure that the approach that is being taken is fixable. Fans of 圎 have been defending 1.09 with almost religious fervor. But this has turned into something that transcends the product quality. SMP is by far the most realistic (and also the most stable). I own SMP, 圎 and UWXP, so I have tried all of them at length. So, whenever I want really high frame rates over any scenery, however complex, I use UWXP. UWXP offers a great alternative but again, the 2D textures limit the realism.

The default XP clouds are OK, but suffer from the limitations of 2D textures. The only real competition for a full-scale weather environment at the moment is 圎nviro.

Clouds and scattering are particularly well done - although it would be nice to have something other than cumulus. SMP provides a very good rendering of the atmosphere. There is no issue (or difference) in using the Steam edition, as you found out with SMP. RWC is a plugin, not a separate program, so it seamlessly integrates with SMP. If you want to go one step further, FSGRW is very good. It does a great job of displaying real-world weather in real time, using X-Plane's default real world weather. If you haven't already purchased it, I would recommend RWC.
